follow up required

Purpose: In every meeting, the person who sends the recap shapes what gets remembered, acted on, and prioritized. This game sharpens your ability to confirm, clarify, and close loops so nothing slips through the cracks.

How to Play: You’ll get a messy, overlapping meeting transcript—full of vague comments, half-decisions, and random chatter. Your job is to drag and drop the details into the five-part recap structure:

  1. Headline – the big theme of the meeting
  2. Decisions – what’s locked in
  3. Actions – who’s doing what, by when
  4. Open Questions – what’s unresolved
  5. Next Touchpoint – when you’ll meet or update again

Some lines in the transcript will be noise—your job is to filter them out. When you hit Send Recap, you’ll either see a perfectly formatted recap (if you nailed it) or coaching feedback showing what you missed.

Why It Matters: In real life, the person who sends the recap controls the frame. You subtly decide what gets remembered and what’s forgotten. Mastering this skill makes you the clarity-giver in the room—something leaders, clients, and coaches in every field notice.

Whether you’re an accountant, project manager, server, or IT pro—recap skills make you the person people trust to keep things on track.

The Recap Relay — From Chaos to Clarity

The Recap Relay — From Chaos to Clarity in 90 Seconds

Confirm the truth. Clarify the fog. Close the loop. Own the follow‑up.
Scenario:
Time: 90s

Live Meeting Transcript

Drag only what matters. Ignore noise. Double‑click a card to edit before dropping (e.g., add owner or due date).

Your Recap (drag items into the correct boxes)

Headline (1)

Decisions (up to 3)

Actions (Owner • Due Date) (up to 5)

Open Questions / Risks (up to 3)

Next Touchpoint (1)